The Jedi Consular trains primarily in the ways of the Force. Description: This Jedi seeks to bring balance to the universe. I prefer to bring all my stats up to 10, so I have no negative modifiers, but if you really want the skill points, go ahead and leave str and 8 and pump up int to 14. +5 blaster bolt deflection for late game. "TSF Bounty: Escaped Criminals" breaking, the Rodian and Devaronian vanishing The Rodian and Devaronian described by Lieutenant Grenn are supposed to appear in the Czerka offices - specifically, standing at Jana Lorso's desk conversing with her - after the player learns about the bounty from Grenn. In KOTOR 2 the beggining is boring, you cant have a lightsaber for a very long time, which is bad for guardian (weapon master) which relies on lightsabers. Use a single ranged weapon to take advantage of dexterity and stay out of danger. Skills: 2 persuade, 5 repair. Force breach (suppression) purges buffs from enemy jedi. A Jedi Consular gain's a new feat at ever other level, you can see a chart of this progression here: Jedi Consular - 1, 3, 6, 9, 12, 15, 18. This is the character to pick if you want to focus on Force powers over combat. Nerve Amplifier Belt: immunity to mind-affecting (Eastern Dune Sea, Tatooine), only necessary for final boss, otherwise use: Baragwin Stealth Unit: +3 dexterity, +4 awareness, +10 stealth (Yavin). Both are talented voice actors, so I got no clue what the director was doing with them both. This mostly affects the early game where the warrior classes tended to … Spend all points in repair until reaching 13 ranks, then the rest in persuade. Bonus attributes at level 4/8/12/16 spent on charisma. Comprendre Kotor 2 Je n'ai rien compris à Kotor 2 Les 4 jours qui précèdent Kotor 2 Chronologie - 10 ans avant Kotor 2 Chronologie - L'Ancienne République Chronologie de Maître Gnost Dural Tout le monde cherche l'Exilée L'an Rely on party members and allow them to tank damage. Jedi Consular. Wisdom and charisma treated at equal priority for maximized force power difficulty class and force points. Would a dark side Consular/Sith Lord be better? I kind of like it. To stay up to date with the latest mobile gaming guides, news, and reviews, follow Pocket Tactics on Twitter and Steam News Hub. KotOR II Forum; Buy The Game . It is impulsive, I like being able to use a wide variety of force powers without worrying about force point costs, and if you do consider this half alternative to the Jedi Consular approach: Originally, when you make your starting character, for the attributes give him/her 15 wisdom, 15 strength, and 14 or … I like the Jedi Guardian because its the weapon whip *** class, but with the consular you can get a … For a Consular/WM, this is the build I would use Str - 10 Dex - 14 Con - 14 Int - 12 Wis - 14 Cha - 14 All the points are 1 for 1 purchase, so it nets you the most mileage from your initial pool. My Consular was great with the Force (getting 2 powers at once ever few levels), but sucked with a Saber since I had low strength. 16 starting charisma for passing all persuade checks on Taris. 5.1 KotFE Former Companions; 6 Knights of the Eternal Throne; 7 Jedi Under Siege; 8 Onslaught Don’t worry about support powers for your main character, but no make sure you give them to the NPCs in your party if you choose a Jedi Guardian. Gamer's Little Playground 327,865 views 7:48:18 2.1 Sith Warrior; 2.2 Sith Inquisitor; 2.3 Bounty Hunter; 2.4 Imperial Agent; 3 Rise of the Hutt Cartel; 4 Forged Alliances/Shadow of Revan; 5 Knights of the Fallen Empire. Star Wars: Knights of the Old Republic 2 builds – the best Kotor 2 builds for each class Build the best Jedi or Sith with these build strategies One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you’re going to play as. It is unknown yet if a KOTOR 3 will come out, but a internet game called Star Wars: The Old Republic came out after KOTOR 2. Meets minimum 13 persuade skill to guarantee 25% success rate on hard persuade checks. Skills: 2 persuade, 5 repair. The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. Feats: dueling and toughness. Béyond that, I sense that the reputation lessons in KotOR 2 don'capital t really change the primary direction of your personality, they actually just tweak it a bit.Just my two cents. Star Wars Knights of the Old Republic II: The Sith Lords - Walkthrough + Strategy Guide Jedi Consular may refer to: Jedi Consular (title) - A title within the Jedi Order. Look at your Wisdom too, since that’ll help with your force powers. Defeat the final boss with the consular as easily as possible. This changed in KOTOR 2. 2.2 Sith Assassin 2.3 Sith Lord Once your character has reached level 15 and become sufficiently aligned to the light side (75-100) or dark side (0-25) of the Force (signalled by a scene of Visas and her master), speaking to Kreia will open the following dialog: Sorry this isn't Mass Effect, besides in the first kotor you play as Revan in the second, he ventures off into unknown space so you play as a Jedi Exile instead. Whether beset by an army of assassin droids or caught in the middle of soured negotiations, the Jedi Consular fights with an open conduit for the Force; manipulating massive forces to disable or even destroy their enemies. It always felt like a mistake. Destroy Droid (1 2 3) Ok another light side power. If you’re focusing on defensive powers, it’s a good idea to keep on the light side of the Force, but if you want to use offensive powers, you should definitely be a dark side jerk. Burst of Speed is a great Force Power to work towards as well. Any way, I love lightsabers and so naturally I was a guardian. Female consular is defintely a bit better and improves throughout expansions, both aren't fantastic through, male consular had me nodding off. ... 2. It was also highly inconsistent with the other design decisions made towards the Jedi classes, and inconsistent with KotOR 2. Previously reported Glitches for KOTOR 2. Prerequisites: Level 6 Jedi Consular This feat adds +2 to the Difficulty Class for all saving throws against the character's Force powers. Get the Dual-Wielding feat, and focus on maxing out the Flurry feat. Skill points get useless after you've got more than you need or have T3 on your party. Light side characters get more defensive powers, dark side get more offensive powers. Additionally, the only charisma boost in the game is exclusive to light side consulars. close. Games. Level. This will happen automatically during the story. Bonus attribute at level 20 spent on wisdom. Scout 2/consular 18 for maximizing number of force powers and feats. Want to submit a strategy? Advertisement . Basically, there’s everything you need here to make sure you’re playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. JEDI COMPANIONS 2 T3'M4: EXPERT DROID 2 KREIA: JEDI CONSULAR 4 ATTON .... he was five and counting on his incredible luck to pull him through each time, ..... Use the security console in the main hold to open the Trending pages. Screenshot includes all end-game buffs for final fight: Master valor, master speed, improved energy resistance. When you hit level 15 you can pick a prestige class. If you're dead set on going consular/jedi master you could still get away with force lightning everything by the end game as a back up plan, but statis fields would be more role playish. Knights of the Old Republic. My Name Is Mud. chevron_left. Class: Jedi Consular - Jedi Master (19 and 9) We want a lot of Force Powers, a lot of Force Points and the extra power behind the Force so we're going with this combo. However, defense is still important during the final stages of the game. Note: the total exceeds minimum of 19, but this is by design because the minimum changes as you level up. Meets minimum 17 repair skill to fully repair and upgrade HK-47. Kotor 2 Consular Weapon Master Build I like tánking through my competitors, therefore a Protector with Power Jump is definitely generally a must for me. Consular as well. History Talk (0) The companions of the Jedi Exile in Star Wars: Knights of the Old Republic II: The Sith Lords. Several decades after his death, Kreia served as a Jedi Consular and Master and was a historian and librarian. The force powers and abilities for the Jedi Consular include; Starting Force powers and abilities Name Cast time Cooldown Force cost Range Description Double Strike Instant Instant 25 4m Strikes the target twice. All classes in KOTOR 2 have the same base attack bonus progression, which means that guardians and soldiers are no longer notably more accurate than other scouts, scoundrels, sentinels, and consular. Maximize force power difficulty class, number of feats/force powers, hit points, defense, and saves. Sapith crystal: +3 attack, +4 energy damage (Temple, final planet of the game). Star videogame_asset My games. Master valor should be prioritized first after affect/dominate mind. Hey, I just beat KOTOR 2 for the first time. Cure for general healing, kept at first level. Master speed for maximized defense, bonus attacks, and fast movement. Well, for those of you who have played KOTOR 2, how would a lightside consular/Jedi Master fair? We’ve taken a good long look at the attributes, skills, and feats that you should focus on getting as soon as you possibly can. They focus less on physical combat and more on mental disciplines in order to augment their mastery of the Force. Donâ t worry about support powers for your main â ¦ Page 2 of 2 - Kotor 2 Sith classes - posted in KotOR Series: Haha the last post was april in 2010. Edit. Jedi Knight; Jedi Consular; Smuggler; Trooper; Sith Warrior; Sith Inquisitor; Bounty Hunter; Imperial Agent; Playable Species. If you want to get Force Storm, the most powerful attack in the game, then you’re going to have to go dark side. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features This is a list of all the Force Powers in KOTOR and their own articles. Build stays at scout 2 until forced to transition to jedi consular. Jedi Consulars are masters of the Force and spend less time on combat training (recommended for advanced players only). Skills: 2 persuade, 5 repair. Béyond that, I sense that the reputation lessons in KotOR 2 don'capital t really change the primary direction of your personality, they actually just tweak it a bit.Just my two cents. There are three different potential starting classes to pick from. Chapter 2 felt kinda 'meh' for me. Dueling 3 for increased attack and maximized defense. Special case: you can gain +1 intelligence (+1 repair) from Memory Package, but this requires betraying Gadon Thek on Taris. Affect/dominate mind should be prioritized first to unlock dialogue options. Wizards Star Wars Miniature Jarael KOTOR Fringe 1.5" Figure Only RPG 2008 EUC $12.00 Free shipping Wizards Star Wars Miniature Lot 2 Captain Tarpals Jar Jar … For more information, click here. Level 2 on Taris Build stays at scout 2 until forced to transition to jedi consular. This page was last edited on 6 April 2019, at 00:53. A Jedi Consular was the title of one of three distinct schools of thought which a member of the Jedi Order could decide to study under following their ascension to the rank of Jedi Knight, the other two being Jedi Guardian and Jedi Sentinel. Among the earliest noted Jedi Consulars were some of the founders of the Jedi Order, such as Rajivari, Ters Sendon, the first chronicler of the Order, Garon Jard and Cala Brin. I'm not sure what happens if you play as a neutral. This choice cannot be changed after selected. Excess points will be saved for later level ups. +5 intelligence (+2 repair) from master force valor. If push comes to shove, we’d say dark side is more fun, but it’s a hard choice to make. This will happen automatically during the story. Check out our Star Wars: Knights of the Old Republic 2 mobile review to get our full thoughts. Besides, how good are The story is very suitable for a Jedi Consular, diplomacy and all that. In the game, you will have 5 bonus point so invest it in Strength in early game and …